Department publications from 2015

All data can be searched via the browser search. To do this, click on "Show All" at the end of the page on the left and use the search function of the browser with CTRL F.

Publications of the department as of 2015

Results: 1507
Created on: Tue, 16 Jul 2024 23:16:59 +0200 in 0.0836 sec


Köpsell, Saskia; Oertel, Simon
Digitalization attempts in higher education: the role of imprinting and the effect of business departments. - In: Studies in higher education, ISSN 1470-174X, Bd. 0 (2024), 0, S. 1-19

In recent decades, higher education institutions (HEIs) have increasingly been exposed to a market logic that has led them to adopt structures and practices that are common in for-profit firms. In our study, we analyze how HEIs react to the increasing demands of digitalization and which factors explain the adoption of relevant structures. Based on 379 HEIs in Germany, our findings show that imprinting is of great importance for the implementation of a position for digitalization - that is, HEIs founded in a more recent phase of higher education in Germany are more likely to create a leadership position for digitalization. At the same time, we find that imprinting has no effect on the creation of more operational positions for digitalization but that the existence of a business department in HEIs has a positive effect. We discuss these findings in the context of higher education research and questions about factors influencing the adoption of practices and structures in HEIs.



https://doi.org/10.1080/03075079.2024.2355349
Budzinski, Oliver;
Wettbewerb als Hypothesentest : Implikationen für die moderne Wettbewerbspolitik?. - Ilmenau : Ilmenau University of Technology, Institute of Economics, 2024. - 1 Online-Ressource (29 Seiten). - (Ilmenau economics discussion papers ; vol. 29, no. 190)

Der vorliegende Beitrag wendet die dynamische Wettbewerbstheorie von Wolfgang Kerber und anderen auf aktuelle Fragen der Wettbewerbspolitik an. Damit zeigt der Beitrag, dass dynamische Wettbewerbstheorien sehr wohl zu konkreten wettbewerbspolitischen Empfehlungen führen und einen wichtigen Beitrag zum wettbewerbspolitischen Diskurs leisten können. Zu den aufgegriffenen wettbewerbspolitischen Themen gehören der As-Efficient-Competitor-Test in der Missbrauchskontrolle, die Kontrolle und Regulierung systemischer Marktmacht in digitalen Ökosystemen, anlassunabhängige Wettbewerbspolitik und sanktionsbewehrte Sektoruntersuchungen, sowie die Fusionskontrolle nicht-horizontaler Zusammenschlüsse.



https://www.db-thueringen.de/receive/dbt_mods_00061468
Heine, Klaus; Budzinski, Oliver; Kerber, Wolfgang
Wettbewerb, Recht und Wirtschaftspolitik : Festschrift für Wolfgang Kerber
1. Auflage. - Baden-Baden : Nomos, 2024. - 1 Online-Ressource (349 Seiten). - (Wettbewerb und Regulierung von Märkten und Unternehmen ; Band 62) ISBN 978-3-7489-4393-8
Publikationsverzeichnis Prof. Dr. Wolfgang Kerber: Seite 331-349 ; Literaturangaben

https://doi.org/10.5771/9783748943938
Mause, Karsten; Schmal, Wolfgang Benedikt
Fußball : Fangewalt und Polizeikosten. - In: Wirtschaftsdienst, ISSN 1613-978X, Bd. 104 (2024), 5, S. 294

https://sciendo.com/pdf/10.2478/wd-2024-0080
Budzinski, Oliver; Stöhr, Annika
Perfect competition, market power, and contestability. - Ilmenau : Ilmenau University of Technology, Institute of Economics, 2024. - 1 Online-Ressource (34 Seiten). - (Ilmenau economics discussion papers ; vol. 29, no. 189)

The model of perfect competition is one of the most famous, most important, and most misunderstood concepts in economics. Rather than aiming to be a full-blown model of real-world competitive markets, the perfect competition model isolates the decentralized coordination mechanism inherent in all competitive markets. Coordinating supply and demand is not the only feature of market competition, but it plays a central role regarding to its virtues, and understanding the working mechanism of this coordination is valuable for economic thinking and economic theory. However, the implications of the perfect competition model for competition law and policy are limited. Market power is a multifaceted phenomenon that consists of several distinguishable types. This contribution explains absolute market power (single-firm monopoly and dominance), collective market power, relative market power, and systemic market power. Due to the possibility of merit-driven paths to market power positions (especially disruptive innovations), market power is difficult to prohibit – despite its welfare-reducing effects within the affected markets (anticompetitive effects) and in other parts of the economy and society (rent-seeking, lobbying, distributional issues). Therefore, competition policy usually focuses on preventing non-merit paths to market power (merger control) and on combating the (anticompetitive) abuse of market power. Contestability refers to the openness of markets. More specifically, it is the ability of companies to overcome barriers to entry and exit as well as to expansion on markets. While the original economic theory of contestability defines very strict conditions for perfectly contestable markets, antitrust has employed the term contestability in broader and in varying ways, emphasizing the role of potential competition and potential market entries to discipline the behavior of powerful incumbents on monopoly or dominance markets. Recently, contestability is rising to new prominence as a major goal of the European regulation of digital ecosystems.



https://www.db-thueringen.de/receive/dbt_mods_00061410
Hanson, Kenneth R.; Döring, Nicola; Walter, Roberto
Sex doll specifications versus human body characteristics. - In: Archives of sexual behavior, ISSN 1573-2800, Bd. 53 (2024), 6, S. 2025-2033

Sex dolls have been criticized for reproducing unrealistic expectations about human bodies. Yet precise sex doll measurements are lacking in the literature nor has there been any systematic attempt to determine the extent to which sex dolls exaggerate human characteristics. To address this gap, we compared the specifications of sex dolls marketed in the USA with the characteristics of women and men living in the USA. Specifically, we tested if and to what degree female dolls were slimmer (H1) and male dolls more muscular (H2) than female and male humans, respectively. Furthermore, we tested if and to what degree female dolls’ breasts (H3) and male dolls’ penises (H4) were larger than those of women and men. We also tested if sex dolls’ observed race/ethnicity was more often White than that of the US population (H5). In 2023, we collected the measures of all 757 full-body sex dolls marketed by the US retailer SexyRealSexDolls.com. Body measures from the US population were extracted from scientific literature. Descriptive and inferential statistical analyses were performed using R. All hypotheses were fully or partially confirmed, which indicated that sex dolls marketed in the USA are not realistic depictions of the US population but hypergendered (H1, H2), hypersexualized (H3, H4), and racially fetishized (H5). Implications of the lack of realism are discussed.



https://doi.org/10.1007/s10508-024-02871-z
Döring, Nicola;
[Rezension von: Waling, Andrea, Exploring the cultural phenomenon of the dick pic]. - In: Zeitschrift für Sexualforschung. - Stuttgart : Thieme, 2001- , ISSN: 1438-9460 , ZDB-ID: 2073538-8Zeitschrift für Sexualforschung, ISSN 1438-9460, Bd. 0 (2024), 0

https://doi.org/10.1055/a-2285-1076
Conde, Melisa; Mikhailova, Veronika; Döring, Nicola
“I have the feeling that the person is here”: older adults’ attitudes, usage intentions, and requirements for a telepresence robot. - In: International Journal of Social Robotics, ISSN 1875-4805, Bd. 0 (2024), 0, insges. 21 S.

The social integration of older adults has been shown to be vital for successful aging. Innovative communication technologies, such as telepresence robots, can protect older adults against loneliness and social isolation by helping them stay connected to their social networks. This human-centered qualitative study aims to identify the attitudes (research question 1, RQ1), intentions to use (RQ2), and requirements (RQ3) of older adults for robot-mediated communication (RMC) via a telepresence robot. Semi-structured individual interviews were conducted with N = 30 older adults from Germany, who evaluated storyboard illustrations depicting a fictional RMC scenario between a grandparent and their adult grandchild. The study identified 3 attitude groups towards telepresence robots among participants: positive, negative, and conflicting attitudes (RQ1). Furthermore, based on their intentions of use, participants were classified into reluctant future users (n = 12), future non-users (n = 10), and enthusiastic future users (n = 8) (RQ2). Finally, the study identified technological, social, and age-related requirements of older adults for a telepresence robot (RQ3). Practical recommendations are provided based on these findings, such as leveraging older adults’ current technology-related skills, adapting technologies to older adults’ lifestyles and social networks, and designing technologies that contribute to older adults aging in place. This study contributes to the human-centered design of telepresence robots that support the social integration of older adults.



https://doi.org/10.1007/s12369-024-01143-z
Arévalo Arboleda, Stephanie; Kunert, Christian; Hartbrich, Jakob; Schneiderwind, Christian; Diao, Chenyao; Gerhardt, Christoph; Surdu, Tatiana; Weidner, Florian; Broll, Wolfgang; Stephan, Werner; Raake, Alexander
Beyond looks: a study on agent movement and audiovisual spatial coherence in augmented reality. - In: IEEE Xplore digital library, ISSN 2473-2001, (2024), S. 502-512

The appearance of virtual humans (avatars and agents) has been widely explored in immersive environments. However, virtual humans’ movements and associated sounds in real-world interactions, particularly in Augmented Reality (AR), are yet to be explored. In this paper, we investigate the influence of three distinct movement patterns (circle, side-to-side, and standing), two rendering styles (realistic and cartoon), and two types of audio (spatial audio and non-spatial audio) on emotional responses, social presence, appearance and behavior plausibility, audiovisual coherence, and auditory plausibility. To enable that, we conducted a study (N=36) where participants observed an agent reciting a short fictional story. Our results indicate an effect of the rendering style and the type of movement on the subjective perception of the agents behaving in an AR environment. Participants reported higher levels of excitement when they observed the realistic agent moving in a circle compared to the cartoon agent or the other two movement patterns. Moreover, we found an influence of agent’s movement pattern on social presence and higher appearance and behavior plausibility for the realistic rendering style. Regarding audiovisual spatial coherence, we found an influence of rendering style and type of audio only for the cartoon agent. Additionally, the spatial audio was perceived as more plausible than non-spatial audio. Our findings suggest that aligning realistic rendering styles with realistic auditory experiences may not be necessary for 1-1 listening experiences with moving sources. However, movement patterns of agents influence excitement and social presence in passive unidirectional communication scenarios.



https://doi.org/10.1109/VR58804.2024.00071
Mikhailova, Veronika; Gerhardt, Christoph; Kunert, Christian; Schwandt, Tobias; Weidner, Florian; Broll, Wolfgang; Döring, Nicola
Age and realism of avatars in simulated augmented reality: experimental evaluation of anticipated user experience. - In: IEEE Xplore digital library, ISSN 2473-2001, (2024), S. 83-93

Augmented reality (AR) presents vivid opportunities for interpersonal communication. With the growing diversity of social AR users, understanding their unique needs and perceptions becomes crucial. This study delves into how younger, middle-aged, and older adults perceive avatars with different aging attributes and degrees of realism, focusing on their anticipated user experience within a social AR system. We conducted an online within-subjects experiment involving N=2086 age-diverse participants from Germany who assessed a set of nine gender-matched avatars for their perceived social attractiveness (research question 1 = RQ1) and the likelihood of selecting these avatars for self-representation in social AR (RQ2). The evaluated avatars represented different age groups (younger, middle-aged, and older) and levels of realism (low, medium, and high). We validated both the created avatars and our experimental setup and employed a linear mixed-effects modeling approach to analyze the data. Our findings unveiled a strong preference for younger high-realism avatars as communication partners (RQ1), which was consistent across all participant age groups. Similarly, participants favored younger high-realism avatars for self-representation in social AR (RQ2). However, older adults were more inclined to opt for avatars resembling their actual age. The study highlights the prevalence of age-related stereotypes in avatar-based communication. Similar to face-to-face social interactions, these stereotypes tend to render older avatars less socially attractive than their younger counterparts, irrespective of the avatar’s degree of realism. Our results invite considerations on how to combat these stereotypes through a more thoughtful and inclusive avatar design process that encompasses a broader spectrum of aging attributes.



https://doi.org/10.1109/VR58804.2024.00032